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'Three Class Period' Structure
 

In this area of our Web site you will find resources for the three class period structure. These materials are indexed sequentially for use over three class periods, although you should feel free to adapt the program to your student's needs. This program is designed to take place in a computer lab, equipped with reasonably fast computers that have modern graphics hardware and Internet connections. To assure your program's success plan your computer lab sessions first. (Also, obtain a hacky sack for the Inside/ Outside activity for day three.)

If you do not have access to the proper equipment or enough Internet connections you may need to adjust the program so that your students get maximum benefit. For example, if you have 30 students and only 15 Internet connections you may want to let some students use the CD ROM game in the computers without Internet connections while the other students do the online activities on the Internet-connected computers. If you do not have access to a computer lab then you may want to demonstrate (or allow students to demonstrate) the game and online activities in front of the class using one computer with a data projector (computer projection system).

Below is a chronology of discussions and activities for the 'Three Class Period' Structure. This design assumes a one hour class period. Adjust the time limits according to your school schedule.

 

 

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